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PlayerUnknown's Battlegrounds (PUBG) abandons 'Fix PUBG' campaign, changes focus

PlayerUnknown's Battlegrounds (PUBG) is a boxing royale game focused on scavenging weapons and using stealth or other tactics to be the last person live. While the championship has run across unprecedented popularity on Steam and other platforms like the Xbox I, it still suffers from a lack of optimization. For instance, even with one of the best NVIDIA cards out in that location, you frequently see drops down to 30 FPS at moderate settings. The base of operations Xbox Ane version drops down even farther, and the Xbox One X port doesn't have advantage of the added ability in a meaningful way.

A few months ago, programmer Bluehole launched a entrada called "Set PUBG". According to the visitor, "This is a phrase that we've been hearing a lot lately. Bugs, performance problems, and quality-of-life issues accept been limiting PUBG'southward truthful potential, and y'all desire it fixed. And so we think information technology's time to practice something near it." The team revealed a roadmap with specific goals like "Client Performance," "Server Functioning," "Anti-Cheat," "Matchmaking," and "Quality of Life."

Since the showtime of the Set PUBG campaign, the development team at PUBG has prioritized tasks effectually improving core operation of the game while fixing longstanding bugs. To achieve these tasks within our allotted time frame, all available development resources were assigned to the campaign. However, due to several new stability problems that arose autonomously from Fix PUBG, we wanted to concord off on completing the campaign these last few weeks while nosotros worked on resolving those issues... While this is the end of the Gear up PUBG campaign, we will get forward in our development, better our processes, and redouble our efforts with the lessons learned.

When you lot hear the phrase "Fix PUBG," you naturally assume that Bluehole would tackle the performance bug above all else. Well, that didn't seem to be what the campaign was most. Instead of fixing the frame rate on consoles in particular, the developer released bizarre Joker and Harley Quinn-themed content that may have cost more to license than the development of the base game.

Today, Bluehole announced that it was abandoning Fix PUBG and instead focusing on build stability and quality. According to a report by Eurogamer, the team said that "While this is the end of the Fix PUBG campaign, nosotros will go forward in our development, meliorate our processes, and redouble our efforts with the lessons learned." It's unclear if build stability and quality refers to performance on consoles or other bug. Hopefully the frame rate and visual quality will exist the focus here. At this charge per unit it doesn't seem like PUBG will be truly "fixed" someday shortly, especially on Xbox One.

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Source: https://www.windowscentral.com/playerunknowns-battlegrounds-pubg-abandons-fix-pubg-campaign

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